Welcoming graduates from all subject areas, this course exploits and encapsulates the knowledge students have acquired from any degree background into a VR environment that can be deployed in an exciting, interactive and immersive way for commercial, medical, research, educational or even entertainment purposes, broadening students' intellectual skills from a narrower base of undergraduate knowledge into a multidisciplinary skill set.
This program aims to:
- Provide graduates with an overview of XR technology and applications
- Enable graduates to understand and apply modern VR technology in the context of social, economic and technical challenges and to take a holistic and multidisciplinary approach to problem-solving
- Define and develop effective computer based applications
- Enable graduates to reflect on the importance and individual strengths and weaknesses in entrepreneurial and innovative thinking and to effectively utilize idea generation and problem-solving techniques
- Explore theoretical views on media, marketing, culture and human centred design through the project design process
- Engage with organizations effectively to develop project plans
- Develop graduates with a fundamental understanding of project management
Industries that are already adopting VR practices (and as a result are future employers in this industry) include:
- Manufacturing industries
- Healthcare / NHS
- Data analytics
- Game design
- Arts heritage
- Psychology