Students learn how to create the games that people love to play the world over. Students will receive a thorough grounding in the creative development of game art and design, moving from art-foundation skills to storytelling, storyboarding, cinematography, 3D modelling, human movement, game level design, computer interface issues, sound design and the influence of games on society.
Students learn the fundamentals of games design and related production disciplines before developing your focus of specialisation. Students will have the freedom to explore contemporary developments in the practice of interactive game design and related disciplines.
In their third year, students will embark on a major team-based capstone project where they will create a production to commercial standards, which will be the cornerstone of their early-career portfolio. Students will also have the opportunity to engage with industry practitioners and gain hands-on experience with games production.